Battlefield 6 already feels like a return to Battlefield 3 glory, and the remake of the classic map Operation Firestorm is proof of that. But the developers haven’t rested on their laurels despite embracing everything that made the franchise an FPS juggernaut once upon a time. Instead, they’ve clearly looked at where the genre is now, and that is in the game modes, but it’s most specifically in the Battlefield 6 Support class. Let’s face it, the one constant across every single class-based game is that there will never be enough healers.
With most of my matches (from the 32-man matches to the 8-man ones) dominated by Assault players, I was dying on the battlefield because someone was just going for the kill instead of looking out for their team. This is just a reality. The Battlefield 6 Support class may be the MVP, but it wasn’t the most played, at least through my anecdotal experience.
But when you look at the Battlefield 6 Support class on paper, it’s hard to understand why you wouldn’t play it. In fact, Assault may have all the speed buffs and Adrenline shot that can get you out in a pinch, but Support has a bevy of toys that, when used in tandem, make for a powerful and absolutely disgusting (complimentary) experience, if played the right way.
The Battlefield 6 Support is the game’s best class, with the best toys and team synergy.
In Battlefield 6, classes have signature traits, weapons, active abilities, and gadgets. This suite of characteristics defines their roles in battle. With Trainings (which function like subclasses), players can put an even larger focus on how they want to play.
Support is here to revive you when you fall on the battlefield. And, because every map and every game mode pushes toward more chaos as the tactical destruction stacks on top of each other, and the losing team gets more desperate, they do it a lot.
The Battlefield 6 Support class has a defibrillator to quickly bring teammates back, adrenaline injectors to use on others to revive them, and the ability to drag teammates to cover quickly while reviving. Additionally, Support can drop a Supply Bag (the class’s signature gadget), with both health and ammo, allowing their teammates to both regenerate health and replenish ammo quickly (depending on your Training), which comes in handy when you’re defending a target in Domination, Breakthrough, or Conquest.
The Supply Bag functions as a set-it-and-forget-it gadget that passively heals allies and resupplies ammo for their weapons. As for their active ability, Support supplies an AOE around themselves that allows revive speed to increase.
Oh, and I forgot to mention that they have a portable barricade. Yes, they pop up a metal barricade that can not be destroyed by frags and ultimately can make defending a point easier, especially in smaller Combat Zones on the maps that rely on buildings and close-quarters combat.
Sometimes the best defense is aggression, and Support can bring that too.
When you focus all on healing, your subclass becomes a Combat Medic. This allows you to function as a health dispensary for allies who will regenerate health when they’re around you and allows them to revive squadmates more quickly (we will get to this part in a minute).
But sometimes, a good defense is just mowing enemies down. That’s where Fire Support, the other training available to the Battlefield 6 Support class, comes into play. By specializing in this Training, Support players have improved weapon control when it’s mounted and can specifically drop ammo for teammates, including replenishing gadgets as well.
Now, this is the important part of what makes a Fire Support player invaluable to the team. You can use the barrier to save a downed teammate, or you can mount your signature weapon, the beefy Light Machine Gun, and just spray down any enemies stacking to take a point down alleys, hallways, or just out in the open. It’s like others we’ve seen in class, but the size is slightly larger, and the ability to mount weapons makes it a more versatile item in your arsenal.
One of the key features that the Battlefield 6 developers kept mentioning throughout our time with the game was a sense of kinesthetic gameplay. This means that the gameplay is designed to be responsive. It allows players to have more control over their gameplay and tactics. It honestly makes the most significant difference in keeping a fast pace in battle, whether you’re in a match with a bunch of players or only a few.
The Battlefield 6 Support has been refined from its past iterations, and it’s noticeable.
This includes two central concepts for the Support class: quickly dragging downed teammates to cover and mounting your weapon. While any class can mount their gun if they are wielding one with that capability, the Support class players have it built in and a buff to help with sway and recoil.
Yes, they can mount and turn the protective barrier into an absolute monster of an offensive move. These elements have been in previous Battlefield games, but in this installment, they’re much improved with noticeable differences between classes. For Support, it makes a huge difference.
While I don’t think there are any bad classes in Battlefield 6, it’s clear that the developers have thrown everything they can at Support players. Be defensive, be aggressive, play it. Even though it’s clear that Support is begging to be picked, it’s also apparent that the developers know you won’t play it.
Like others in the franchise, other classes can still revive their teammates, but they are substantially slower. That said, it still provides some balance if your squad lacks a Support player, like what happened to me more than a couple of times in my eight hours of play time. Still, here’s to hoping that players see just how good the Battlefield 6 Support class is compared to the past.
That’s where Battlefield 6 shines, really. The attention to parity and balance across the classes and mechanics helps make every class viable and worth playing, but none more than Support. The class with the best toys, the best team synergy, and the one that will continue to be MVP.
Battlefield 6 launches on October 10, 2025, on PlayStation 5, Xbox Series X|S, and PC.
Early access begins for its open beta on August 7-8 for those who have signed up for Battlefield Labs, and the open beta starts for everyone on August 9-10 and then again for a second weekend from August 14-17.