Close Menu
  • Login
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    EA Sports Madden NFL 26 Head Coach But Why Tho 5

    Dear EA Sports, Why Can’t I Make A Hot Coach?

    08/14/2025
    Blade in Marvel Rivals Season 3.5

    Blade Can Shut Down The Other Team In Marvel Rivals Season 3.5 If You Know How

    08/08/2025
    John Cena and Cody Rhodes during Summerslam 2025

    The SummerSlam 2025 Main Event Was A Fever Dream We All Needed

    08/08/2025
    Street Fighter 6 Sagat

    Sagat Brings Depth And Approachability To ‘Street Fighter 6’

    08/07/2025
    Battlefield 6 Classes - Support trailer image

    Battlefield 6 Really Wants You To Play Support (But Knows You Won’t)

    07/31/2025
  • Indie Games
  • K-Dramas
  • Netflix
  • Apple TV+
But Why Tho?
Home » Previews » ‘Hotel Barcelona’ Turns Failure Into A Bloody Good Time

‘Hotel Barcelona’ Turns Failure Into A Bloody Good Time

Adrian RuizBy Adrian Ruiz03/27/20253 Mins Read
Hotel Barcelona
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Hotel Barcelona doesn’t just play like a fever dream—it wants to be one. From the minds of SWERY (Deadly Premonition) and SUDA51 (No More Heroes), this 2.5D roguelike slasher-action game drops players into a surreal Appalachian hotel crawling with serial killers and wrapped in a looping timeline of death and rebirth. It’s a genre mashup that manages to be stylish, chaotic, and completely self-aware in all the right ways.

The hotel is divided into seven zones, each inspired by a different horror subgenre. One level channels summer camp slasher energy, while others riff on alien invasions, restaurant massacres, and even shark horror. The entire design plays like a twisted homage to classic horror films, with each floor embracing its absurd tone. SWERY mentioned the summer camp level as a personal favorite—familiar, iconic, and the perfect stage-setter for what’s to come.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Players control Justine, a U.S. Marshal sent to the resort to eliminate a string of serial killers. An alter ego, Dr. Carnival, exists inside her, creating a dual-identity protagonist that fits the game’s over-the-top energy. The narrative unfolds through brutal, stylized cutscenes, including boss intro sequences animated by a Japanese artist known for work on Chainsaw Man and Yoasobi music videos. The vibe is part grindhouse, part anime, and all spectacle.

What sets the game apart from other roguelikes at GDC is how it actively rewards failure. Each death creates a “Slasher Phantom,” an AI-controlled version of your previous run that mirrors your movements and fights alongside you. The stronger your past performance, the more effective your phantom. Up to four can be collected, allowing players to build multi-run squads of themselves.

Rather than simply restarting, every run becomes a collaboration with past lives. It’s a twist that makes Hotel Barcelona feel like a one-player co-op, where each failed attempt strengthens your future success. Combined with its slasher themes, the mechanic transforms Justine into a kind of ultimate Final Girl—one who doesn’t just survive but comes back again and again, armed with experience and echoes of herself.

Hotel Barcelona also shakes things up with randomized weather and pathing choices.

Gameplay from Hotel Barcelona

Every mission begins at a set time of day, but environmental conditions like rain alter enemy placements and affect combat strategy. Rain, for example, drains your blood gauge, which powers the Carnival Awakening—a temporary state that unlocks devastating attacks. The result is a constantly shifting challenge, even on repeat runs.

Progression centers on collecting grotesque trophies—bones, teeth, ears—that can be traded for weapons and upgrades. Stages are full of branching doors, each offering different risk-reward scenarios. Some routes help preserve your phantom chain, while others maximize health or unlock new buffs. Even player avatars vary slightly from run to run, changing Justine’s size or attributes and adding even more variability to each attempt.

Hotel Barcelona is as much a celebration of horror as it is a reinvention of roguelike expectations. It’s fast, it’s brutal, and it’s always moving. The Phantom system turns death into a mechanism of growth. The level variety taps into every horror lover’s favorite subgenre. Its absurd visual style keeps every moment feeling unhinged in the right way.

“It’s a difficult game,” SWERY said, “but it’s worth it because you gain phantoms and unlock new things every time.” That spirit of persistence—of failure feeding progress—makes this game shine.

From its blood-soaked parodies to its mechanical ambition, Hotel Barcelona delivers on its wild concept. It knows exactly what it is, which makes it work.

Hotel Barcelona’s release date is yet to be announced.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous Article‘Winter Burrow’ Blends Cottagecore Charm With Survival Elements
Next Article Story of Seasons Grand Bazaar Revealed on Nintendo Direct
Adrian Ruiz

I am just a guy who spends way to much time playing videos games, enjoys popcorn movies more than he should, owns too much nerdy memorabilia and has lots of opinions about all things pop culture. People often underestimate the effects a movie, an actor, or even a video game can have on someone. I wouldn’t be where I am today without pop culture.

Related Posts

Battlefield 6 promotional image from EA and Battlefield Studios

We’re So Back With ‘Battlefield 6’ Multiplayer

07/31/2025
Still from Story of Seasons Grand Bazaar

‘Story of Seasons: Grand Bazaar’ Could Be The Perfect Cozy Game To Close Out The Summer

07/30/2025
King of Meat

King of Meat Create Mode Bolsters Player Creativity In Our Hands-On Impressions

06/24/2025
Lumines Arise

Hands-On With ‘Lumines Arise’ Put Me In The Perfect Flow State

06/19/2025
Digimon Story Time Stranger key art from Bandai Namco and Media Vision

‘Digimon Story: Time Stranger’ Is Redefining Expectations

06/18/2025
Invincible VS key art for our interview with RObert Kirkman

Invincible VS Can Be A Gateway Fighter Without Sacrificing Depth

06/16/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Still from Shin Godzilla
8.5
Film

REVIEW: ‘Shin Godzilla’ Is More Relevant Than Ever

By Sarah Musnicky08/16/2025Updated:08/17/2025

It is understandable how Shin Godzilla succeeded at the box office nearly a decade ago. The strength of its story still stands today.

Botanical Bliss Update Palia But Why Tho 5 News

Palia’s New Botanical Bliss Update Brings New Flora, Decorations, And Quest Mechanic

By Matt Donahue08/18/2025Updated:08/18/2025

The Botanical Bliss update adds new event, more plushes, and a host of quality-of-life improvements and more to celebrate 2 years of Palia.

BOOTS Netflix First Look promotional images News

First Look at Coming-of-Age Story BOOTS, Coming to Netflix This October

By But Why Tho?08/17/2025

Netflix is reporting for duty this fall with the new eight-episode series BOOTS, a comedic drama starring Miles Heizer and Vera Farmiga

Nuestra Magia Secret Lair Art Interviews

EXCLUSIVE: How The ‘Nuestra Magia’ Secret Lair Found Its Identity And Raised Over $1M

By Kate Sánchez08/15/2025Updated:08/15/2025

We spoke with Ovidio Cartagena about Magic: The Gathering’s Nuestra Magia Secret Lair drop, its impact, and the real treasure within.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here