Close Menu
  • Login
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Street Fighter 6 Sagat

    Sagat Brings Depth And Approachability To ‘Street Fighter 6’

    08/07/2025
    Battlefield 6 Classes - Support trailer image

    Battlefield 6 Really Wants You To Play Support (But Knows You Won’t)

    07/31/2025
    Battlefield 6 Multiplayer Reveal promotional image

    Battlefield 6 Classes, Maps, And More: Everything You Need To Know

    07/31/2025
    A glimpse at all the upcoming Star Wars stories coming to the galaxy

    Star Wars Stories: What We Learned At SDCC 2025

    07/25/2025
    Blindspot episode still

    It’s been 5 years since ‘Blindspot’ ended. Why haven’t you watched it yet?

    07/24/2025
  • Fantasia Festival
  • K-Dramas
  • Netflix
  • Apple TV+
But Why Tho?
Home » PC » REVIEW: ‘Monster Hunter Stories’ is a Clumsy Port of a Charming Title (PC)

REVIEW: ‘Monster Hunter Stories’ is a Clumsy Port of a Charming Title (PC)

Arron KluzBy Arron Kluz06/26/20245 Mins ReadUpdated:01/13/2025
Monster hunter stories
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Monster Hunter Stories, developed by Capcom and Marvelous Inc, was originally released in 2016 for the Nintendo 3DS. The title dipped into the wide stable of iconic monsters from Capcom’s own Monster Hunter series and built a Pokémon-clone around them. Rather then hunting monsters players became riders that fought alongside their favorite “monsties.” After being ported to mobile, it has now been rereleased on a number of platforms as a remaster.

The tonal differences between Stories and standard Monster Hunter are obvious immediately upon seeing it. A slick cartoony art style depicts the world of Monster Hunter in a new light, with vestiges of the main series maintaining a thorough line for fans. Buildings and outfits still have tribal motifs. Dinosaur-inspired monsters are still around but with more exaggerated features and big cute heads. The player still wields massive weapons but their proportions are now even more ridiculous when next to their cute chibi rider. It all has an endearing quality to it that feels appropriate for the series’ more cooperative tone without leaving the soul of the series behind.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

That tone is established and carried throughout the game’s main storyline as well. The story kicks off with the player’s character taking up the mantle of a rider, a special member of their community that hatches monster eggs to befriend monsties that help them venture out into the wider world. From there, the player gets wrapped up investigating a strange black smoke that is driving monsters to extreme levels of aggression across the country. It is a simple story that serves its purpose to provide a loose structure to keep the player moving, but it isn’t enough to be a motivating reason to keep playing. It’s just sort of there in the background.

Investigating the black smoke adopts a structure similar to a mainline Monster Hunter game. The player ventures out into open regions that each have their own biome, monsters to fight, and resources to gather. Players venture out into the regions to gather resources to craft items and new gear, train their monsties, complete side quests, and fight fully grown monsters. The newest addition comes in monster dens, where players can find eggs to take back to town and hatch.

Hatching eggs is the vector through which players unlock new monsties to fight alongside them. Full eggs can be nabbed from monster dens found throughout each region, but players looking for the rarest of monsties will want to spend time grinding egg fragments. These fragments can then be combined by matching properties like monstie type, color, and pattern to hatch bigger and worse monsters to fight alongside the player. The system is an interesting alternative to catching them in the wild, but does require a significant time investment to get the most out of it.

While different monsties have abilities to help the player traverse regions like jumping over gaps or climbing over vines, their biggest roles come up in combat. Combat in Stories is handled in turn-based encounters where players fight with one of four weapons alongside one of their monsties. Players control their own character during fights, but their monsties act independently, choosing their own attacks, abilities, and targets the majority of the time.

Monster Hunter Stories

Monsties and the player select from the same three types of attacks. Technical defeats speed, speed defeats power, and power defeats technical. However, the attack types only come into play when two combatants both target one another. In those situations, the combatant with the superior attack type avoids the attack of the other. This makes learning the behaviors and attack preferences of every foe you face pivotal in victory.

During combat players also build up kinship with their monstie which can be used to activate abilities for both the player and their monstie. Once 100 kinship has been built up the player also has the option to mount their monstie, controlling both at once. While mounted players also have the option to perform a unique ultimate ability that deals high amounts of damage, complete with a unique animation, but removes the player from their monstie’s back. The kinship system adds a strategic resource-management element to the fights that keeps them engaging when they start taking more time.

Unfortunately, I can’t recommend picking up Monster Hunter Stories on PC if any of the other platforms are a viable option. While the remaster runs fine on the platform, it has numerous clumsy issues that quickly get irritating. Menus use different keys for the same functionality, the camera still moves around in the background when moving the mouse to navigate pop-ups, and menu options have to be clicked one twice to name a few. The biggest oddity is found in moving to battles from exploring regions.

Exploration requires players to move with standard WASD controls and the mouse to control the camera, but when entering the battle menu, players are better off switching to using the WASD keys to navigate the menus and pressing enter to select options. This is because the player cannot select the submenu to select what type of attack they do with the mouse. It makes navigating the battle menu feel much more awkward than it should, and as battling is the main activity in Stories, it unfortunately has a big impact on the experience.

If it weren’t for the prevalence of strange control issues, Monster Hunter Stories on PC would be an easy recommendation for fans of Pokémon or other creature-based RPGs. Without those issues, it is a charming and smart RPG with some fun, unique ideas and smart design. It is cute and charming enough to be approachable for younger players and enjoyable for older players. The control issues, however, are a constant distraction from the game’s positives on PC, making it undoubtedly better to play any other version.

Monster Hunter Stories is available now on PC, PlayStation 4, and Switch.

Monster Hunter Stories
  • 7/10
    Rating - 7/10
7/10

TL;DR

If it weren’t for the prevalence of strange control issues, Monster Hunter Stories on PC would be an easy recommendation for fans of Pokémon or other creature-based RPGs. Without those issues, it is a charming and smart RPG with some fun, unique ideas and smart design.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Demon Slayer: Kimetsu no Yaiba The Stage’ Crafts An Intriguing Take On Its Source Material
Next Article ‘The First Descendant’ Is A Beautiful And Kinetic Fun Time
Arron Kluz

Arron is a writer and video editor for But Why Tho? that is passionate about all things gaming, whether it be on a screen or table. When he isn't writing for the site he's either playing Dungeons & Dragons, watching arthouse movies, or trying to find someone to convince that the shooter Brink was ahead of its time. March 20, 2023

Related Posts

TIny Bookshop promotional image
8.0

REVIEW: ‘Tiny Bookshop’ Holds Space For The Written Word

08/08/2025
No Sleep For Kaname Date - promotional still from Spike Chunsoft
8.0

REVIEW: ‘No Sleep For Kaname Date – From AI: The Somnium Files’ Is Simply A Great Entry

08/05/2025
Demon Slayer - The HinoKami Chronicles 2 promotional image from SEGA
8.0

REVIEW: ‘Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2’ Is A Solid Sequel For Fans

08/05/2025
Key art for Ninja Gaiden Ragebound
9.0

REVIEW: ‘Ninja Gaiden: Ragebound’ Is Excellent Nostalgic Chaos

07/30/2025
Tales of the Shire screenshot of personal playable character.
6.5

REVIEW: ‘Tales Of The Shire’ Has Magic, Even If Its Sometimes Hard To Find

07/28/2025
Killing Floor 3 promotional key art
7.0

REVIEW: ‘Killing Floor 3’ Is Co-op Chaos With A Familiar Flavor

07/25/2025

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
DanDaDan Season 2 Episode 6
8.5
Anime

REVIEW: ‘DanDaDan’ Season 2 Episode 6 – “We Became A Family”

By Allyson Johnson08/07/2025

The Hayashi arrive to help perform an exorcism in the excellent and detailed DanDaDan Season 2 Episode 6, “We Became a Family.”

Cover art for One World Under Doom Issue 6 Marvel Comics

REVIEW: ‘One World Under Doom’ Issue 6

By William Tucker08/06/2025

One World Under Doom Issue 6 finally breaks into Latveria, uncovering the truth behind Doctor Doom’s power source within his home.

Black Women Anime — But Why Tho (9) BWT Recommends

10 Black Women in Anime That Made Me Feel Seen

By LaNeysha Campbell11/11/2023Updated:12/03/2024

Black women are some of anime’s most iconic characters, and that has a big impact on Black anime fans. Here are some of our favorites.

Foundation Season 3 Episode 5 promo image from AppleTV+
7.0
SELECT A CATEGORY

RECAP: ‘Foundation’ Season 3 Episode 5 — “Where Tyrants Spend Eternity”

By Will Borger08/08/2025

At the midpoint, Foundation Season 3 Episode 5 falls back into bad habits when it should be soaring with the event between Gaal and Dawn.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here