Close Menu
  • Support Us
  • Login
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    Elsa Bloodstone Marvel Rivals

    Elsa Bloodstone Delivers Agile Gameplay As She Brings Her Hunt To ‘Marvel Rivals’

    02/15/2026
    Morning Glory Orphanage

    The Orphanage Is Where The Heart Is In ‘Yakuza Kiwami 3’

    02/14/2026
    Anti-Blackness in Anime

    Anti-Blackness in Anime: We’ve Come Far, But We Still Have Farther To Go

    02/12/2026
    Yakuza Kiwami 3 & Dark Ties

    How Does Yakuza Kiwami 3 & Dark Ties Run On Steam Deck?

    02/11/2026
    Commander Ban Update February 2026 - Format Update

    Commander Format Update Feb 2026: New Unbans and Thankfully Nothing Else

    02/09/2026
  • Holiday
  • K-Dramas
  • Netflix
  • Game Previews
  • Sports
But Why Tho?
Home » Previews » PREVIEW: Dolmen Serves Up Difficulty and Dark Beauty

PREVIEW: Dolmen Serves Up Difficulty and Dark Beauty

Kate SánchezBy Kate Sánchez12/13/20215 Mins ReadUpdated:08/07/2023
Dolmen - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Dolmen - But Why Tho

Lovecraftian horror is something we see a lot of now in games. With imagery that lends well to the medium, it’s quickly become a mainstay in release line-ups. Dolmen is one of these games and manages to meld sci-fi tech with cosmic horror and do so by imbuing it all with elements body horror baked into the very floor of the level designs.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Developed by Massive Work Studio, the game centers on a highly capitalist future society where the Zoan corporation has been mining planets for Dolmen crystals, items that have the power to revolutions space travel and exploration. But, after a catastrophic interdimensional incident, you’re hired to bring Dolmen crystals back to the archives while trying to survive the onslaught of hostile creatures and dimensional fissures within the station that create intersections between different universes. A third-person action RPG, Dolmen is also single-player except for the 4-person co-op boss-fight feature, which I didn’t get to test this preview, but has me beyond excited for the future.

So, one of the first elements of Dolmen that has to be commented on is the game’s beautiful opening cinematics that show a level animation detail that quickly pulls you into the world. Somehow, the world that is created in Dolmen’s opening is one that looks both familiar and inventive, tapping into what we know from sci-fi horror and yet adds unique enough elements that pull you in further. In addition to the great opening, there are small items to read for more lore as you move through the world that helps create a full picture of the world. And when I say world, I don’t just mean the planet you’re on, I mean wold-building as a whole.

One of the most important elements of Dolmen is its combat system and by that token, its dying system. Combat is simple at first with melee, ranged weaponry, and a shield to parry. However timing when fighting enemies and ensuring you don’t become overwhelmed is key.

I’m a rush in player which meant when I first started playing I easily tried to group a small mob of what.I thought was a manageable amount of enemies and attempt hack my way through them. And well, that didn’t work. While fighting you don’t have access to healing yourself since it takes time to hold the key for a few a seconds. That said, if you don’t parry accurately you’re going to take damage, which means combat becomes a strategy and this in turn pulls you more into the game.

To push you further into thinking through your combat path (something that while frustrating I appreciate) dying in Dolmen has consequences. First, this isn’t a soulsborne in the sense that you don’t lose everything you have like gear and weapons. That said, you do drop all of the Nanite and Dolmen Fragments you’re carrying which can result in a major setback when it comes to upgrading your character. That said, you can collect what you dropped as of your last death, which means after one death you collect the materials but two means items are gone forever. While this may not seem like the largest set back, when you try to save to level up, it’s something extremely noticeable and hinders your ability to progress. Even in this non-liner preview I found myself struggling at times to just make it through one section of a zone.

My only issue when it comes to combat is that the default button choices aren’t exactly finger friendly which makes it hard to time parries and attacks and switch weapons with ease. However this can be easily adjusted with either remapping or controller support, two easy fixes. Additionally, given how hard it is to defeat a single boss, it’s clear why 4-person co-op is a necessary addition.

That said, the tension that builds because progress difficult is heightened by the environmental design. The anatomy of the planet is stunningly designed. It all looks like parts of a living body. There are unsettling sounds and atmosphere that keeps you on your toes and embraces the more both the overt visuals and the more subtle hidden elements. The only issue with the environments is that navigation becomes beyond tricky, especially in the early game while you’re still getting your feet wet. As you move through the environment it’s easy to get turned around, and run in a circle.

Overall though, Dolmen has a lot of potential especially fans of difficult enemies and combat that takes finesse. Additionally, the creature and level design bring out the best in cosmic horror and the story brings out sci-fi intensity that I can’t wait to see more of. With so much more coming in the full game, it’s exciting to see where things will go especially when it comes to the promised 76 pieces of armor and crafting systems that I don’t think I got the hang of in the preview.

Dolmen is set to release some time in 2022 on PlayStation 4&5, Xbox One and Xbox S|X, and PC.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleADVANCED REVIEW: ‘Wastelanders: Wolverine’ Issue #1
Next Article REVIEW: ‘Serious Sam 4’ Has Some Serious Issues (XSX)
Kate Sánchez
  • Website
  • X (Twitter)
  • Instagram

Kate Sánchez is the Founder and Editor-in-Chief of But Why Tho? A Geek Community. There, she coordinates film, television, anime, and manga coverage. Kate is also a freelance journalist writing features on video games, anime, and film. Her focus as a critic is championing animation and international films and television series for inclusion in awards cycles. Find her on Bluesky @ohmymithrandir.bsky.social

Related Posts

Transport Fever 3 promotional image from Urban Games

‘Transport Fever 3’ Expands the Series With New Campaigns And New Layers of Gameplay

02/18/2026
Cadence in People of Note

‘People Of Note’ Combines Turn-Based RPG With Poppin’ Music

02/18/2026
The Appraiser in Neverness to Everness

‘Neverness To Everness’ Beta Showcases Lots Of Promise

02/18/2026
Teenage Mutant Ninja Turtles Magic the Gathering

The Magic the Gathering TMNT set looks better than you think

02/17/2026
Monster Hunter Stories 3 Castle

‘Monster Hunter Stories 3: Twisted Reflection’ Looks To Be The Best In The Series

02/12/2026
Dosa Divas

‘Dosa Divas’ Has All the Right Ingredients

02/05/2026

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here
TRENDING POSTS
Shin Hye-sun in The Art of Sarah
6.5
TV

REVIEW: ‘The Art of Sarah’ Lacks Balance In Its Mystery

By Sarah Musnicky02/13/2026

The Art of Sarah is too much of a good thing. Its mystery takes too many frustrating twists and turns. Still, the topics it explores offers much.

Love Is Blind Season 10
7.0
TV

REVIEW: ‘Love is Blind’ Season 10 Starts Slow But Gets Messy

By LaNeysha Campbell02/16/2026

‘Love Is Blind’ Season 10 is here to prove once again whether or not love is truly blind. Episodes 1-6 start slow but get messy by the end.

A Knight of the Seven Kingdoms Episode 5 still from HBO
10.0
TV

RECAP: ‘A Knight of the Seven Kingdoms’ Episode 5 — “In The Name of the Mother”

By Kate Sánchez02/17/2026Updated:02/17/2026

A Knight of the Seven Kingdoms Episode 5 is the singular episode of a Game of Thrones series, and it just may be on of the best TV episodes ever.

Black Women Anime — But Why Tho (9) BWT Recommends

10 Black Women in Anime That Made Me Feel Seen

By LaNeysha Campbell11/11/2023Updated:12/03/2024

Black women are some of anime’s most iconic characters, and that has a big impact on Black anime fans. Here are some of our favorites.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2026 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here