The Invasion has begun! An enemy force has landed on Magalan, bringing death and destruction to the planet and all its inhabitants. There’s only one way to stop them: fight them with everything you’ve got. Let fire rain on them, shoot them with guns, bows, rockets, or laser weapons. Hack them, slash them, and smite them with your sword, ax, or chainsaw, or whatever weapon suits you best. ELEX II lets you choose how to fight using melee, magic, or ranged combat – or a combination of all three. You can learn every skill, and you can master every weapon – it’s all up to you.
ELEX II will release on March 1st, 2022, for PC, PlayStation4, PlayStation5, Xbox One, and the Xbox Series S/X. ELEX II is available for pre-order now, the SRP is $ 49.99 | € 49.99 | £ 38.99 on PC and $59.99 | € 59.99 | £ 48.99 on consoles.
ELEX II is the sequel to ELEX, the vintage open-world role-playing experience from the award-winning creators of the Gothic and Risen series, Piranha Bytes. ELEX II returns to the post-apocalyptic Science Fantasy world of Magalan, with massive environments that can be explored with unrivaled freedom via jetpack – you will be able to move through the epic story any way you want!
Several years after Jax defeated the Hybrid, a new threat arrives from the sky, unleashing the dangerous powers of dark Elex and endangering all life on the planet. In order to defend the peace on Magalan and the safety of his own family, Jax embarks on a mission to convince the factions to unite against the invaders, as well as a personal quest to find his son, Dex, who got separated from him …
Dive into a huge, hand-crafted, completely unique world with multiple factions and diverse environments set in a post-apocalyptic science fantasy universe.
The game allows you to:
explore the planet of Magalan with unprecedented freedom, using your trusted jetpack to traverse the map and even fly!
interact with a lived-in world, full of unique NPCs, who…
…will remember what you’ve done and react accordingly
…will join or leave your group depending on how you behave
…are able to be killed, which will affect the story
engage in fluid close and ranged combat with a massively improved control system
experience a story where your actions have consequences, immersing you in a world of moral decisions
Kerri is a disabled assistant editor and news writer for BWT. She is motivated by her love of words, commas, comics, and all things geeky